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Great Library of Solana (MON000)
Great Library of Solana
Card Number: MON000
Action - Landmark
Rarity: Fabled
LegendaryĀ (You may only have 1 Great Library of Solana in your deck.)
At the beginning of each end phase, if a hero has 2 or more cards with yellow color strips in their pitch zone, they gain +1 [Intellect] until end of turn.
ActionĀ - DiscardĀ 2 cards with yellow color strips: Destroy Great Library of Solana. Any hero may activate this ability.Ā
Go again
At the beginning of each end phase, if a hero has 2 or more cards with yellow color strips in their pitch zone, they gain +1 [Intellect] until end of turn.
ActionĀ - DiscardĀ 2 cards with yellow color strips: Destroy Great Library of Solana. Any hero may activate this ability.Ā
Go again
Cost: 2
All Flesh & Blood card images and symbols Ā© Legend Story Studios
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Great Library of Solana (MON000)
Great Library of Solana (MON000)
Great Library of Solana
Card Number: MON000
Action - Landmark
Rarity: Fabled
LegendaryĀ (You may only have 1 Great Library of Solana in your deck.)
At the beginning of each end phase, if a hero has 2 or more cards with yellow color strips in their pitch zone, they gain +1 [Intellect] until end of turn.
ActionĀ - DiscardĀ 2 cards with yellow color strips: Destroy Great Library of Solana. Any hero may activate this ability.Ā
Go again
At the beginning of each end phase, if a hero has 2 or more cards with yellow color strips in their pitch zone, they gain +1 [Intellect] until end of turn.
ActionĀ - DiscardĀ 2 cards with yellow color strips: Destroy Great Library of Solana. Any hero may activate this ability.Ā
Go again
Cost: 2
All Flesh & Blood card images and symbols Ā© Legend Story Studios
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From $54.98
Original: $183.25
-70%Great Library of Solana (MON000)ā
$183.25
$54.98Product Information
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Description
Great Library of Solana
Card Number: MON000
Action - Landmark
Rarity: Fabled
LegendaryĀ (You may only have 1 Great Library of Solana in your deck.)
At the beginning of each end phase, if a hero has 2 or more cards with yellow color strips in their pitch zone, they gain +1 [Intellect] until end of turn.
ActionĀ - DiscardĀ 2 cards with yellow color strips: Destroy Great Library of Solana. Any hero may activate this ability.Ā
Go again
At the beginning of each end phase, if a hero has 2 or more cards with yellow color strips in their pitch zone, they gain +1 [Intellect] until end of turn.
ActionĀ - DiscardĀ 2 cards with yellow color strips: Destroy Great Library of Solana. Any hero may activate this ability.Ā
Go again
Cost: 2
All Flesh & Blood card images and symbols Ā© Legend Story Studios












