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Burn Them All (UPR005)
Burn Them All
Card Number: UPR005
Action - Aura
Class: Illusionist
Rarity: Majestic
Go again
Once per turn, when a dragon you control attacks, it deals 1 arcane damage to each opposing hero.
At the beginning of your end phase, put a raze counter on Burn Them All then destroy it unless you banish red card from your graveyard for each raze counter on it.
Once per turn, when a dragon you control attacks, it deals 1 arcane damage to each opposing hero.
At the beginning of your end phase, put a raze counter on Burn Them All then destroy it unless you banish red card from your graveyard for each raze counter on it.
Cost: 0
Pitch: 1
Power: 0
Defense: 3
All Flesh & Blood card images and symbols © Legend Story Studios
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Burn Them All (UPR005)
Burn Them All (UPR005)
Burn Them All
Card Number: UPR005
Action - Aura
Class: Illusionist
Rarity: Majestic
Go again
Once per turn, when a dragon you control attacks, it deals 1 arcane damage to each opposing hero.
At the beginning of your end phase, put a raze counter on Burn Them All then destroy it unless you banish red card from your graveyard for each raze counter on it.
Once per turn, when a dragon you control attacks, it deals 1 arcane damage to each opposing hero.
At the beginning of your end phase, put a raze counter on Burn Them All then destroy it unless you banish red card from your graveyard for each raze counter on it.
Cost: 0
Pitch: 1
Power: 0
Defense: 3
All Flesh & Blood card images and symbols © Legend Story Studios
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Description
Burn Them All
Card Number: UPR005
Action - Aura
Class: Illusionist
Rarity: Majestic
Go again
Once per turn, when a dragon you control attacks, it deals 1 arcane damage to each opposing hero.
At the beginning of your end phase, put a raze counter on Burn Them All then destroy it unless you banish red card from your graveyard for each raze counter on it.
Once per turn, when a dragon you control attacks, it deals 1 arcane damage to each opposing hero.
At the beginning of your end phase, put a raze counter on Burn Them All then destroy it unless you banish red card from your graveyard for each raze counter on it.
Cost: 0
Pitch: 1
Power: 0
Defense: 3
All Flesh & Blood card images and symbols © Legend Story Studios












